Caps Lock On

Stamina should affect defenders

Lid sinds 12 jun 2020
Startgewicht: -3 Kg

I said I would not mention gameplay but Mut 20 coins I must say EA generally has been skating together their NFL monopoly putting bandages on top of old broken code inside Madden nfl play and ever since the transfer to frostbite things continue getting buggier and buggier, it is like the worst kept secret which at its core Madden has horrible gameplay in-game, however they do a pretty decent job with material in MUT to keep things interesting so people often just put up with bad gameplay because they are lovers soccer or the NFL in overall and this the sole alternative for them. Enjoy all of the thoughts the team captain/master players. They should be specific to whatever team you select at the start. Would make it fair across the board because now particular theme teams are currently getting the benefit of captains/Masters.

Agreed with the masters. Tired of visiting Tilman, Holt, as well as Shaz. Also, fuck 99 spd pounds. What a joke. Lbs with this kind of speed are so disappointing and annoying. A practice mode should be introduced by them as well. I would love to be able to tinker with my team in a clinic setting. I believe TTs need to be boosted. Rather there'll be cards that require a chem boosts to attain tier. They should bring in fresh chems besides subject team such as faculty, division, and maybe even positional chems.

I think they need to completely redo Legends. No, Darnell Dockett and Jessie Tuggle are not legends which ought to be on the same grade as Brian Urlacher and Alan Page. Give me heaps of players on the Dockett grade and call them throwbacks. That would be a lot of fun. Believe EA needs to invest into getting the rights to more and more retired gamers that would give a nostalgia kick. Only save legends. They ought to do the following each :All foundation cards must turn into the participant's power up. You pay to upgrade to their card the same way you do. That way we never have to wait for a player to get up a power, each player gets all staff chems, and you would still only use players. Each card has some worth this manner.

Stamina should affect defenders. If a LB (who should all have their rate reduced greatly) runs across the area twice and 25 yards backwards on a drama to cheap Madden 20 coins, he ought to be worthless another play. It should matter, play by play, the way it does on crime for fumbling. There ought to be mass upgrading and downgrading. You click to perform it, if you wan na power down a participant and it does the whole thing, not 80 clicks to perform each step. You pick a place to up or downgrade to and that is completed. I like the thought of downgrading, that ought to be a one step thing. Mass upgrading would be an issue because how can you handle PUP's vs. cards on your binder vs. cards you need to purchase.